Showing posts with label perspective. Show all posts
Showing posts with label perspective. Show all posts

Monday, May 27, 2013

Shooting BIG reference

Well, if you're like me, you tend to compulsively 'reference shoot' interesting things in any given location 'just in case' you ever have to draw said thing somewhere down the line. 

So, what happens when you come across something that won't even fit in your viewfinder? 

This is something I discovered a couple years ago that I've found invaluable for recording things that are simply too epic for one little camera: shoot many overlapping shots of the same object, then use Photoshop's Photomerge feature, found under the File>Automate menu.


Browse for the photos involved, push go, and watch your spinny-pinwheel-of-death for about five to ten minutes. Either your computer will start smoking and explode, or you'll end up with something like this: 

If I had walked along side this and taken photos at an equal distance all the way down, it would have gotten rid of the distortion, but I rather like the fisheye effect, so all the photos involved in this particular merge are from a stationary vantage. I think this particular merge had six or seven photos involved. 

Friday, March 14, 2008

Lord Azural's Lair

My illustration professor has a particular knack for giving out assignments that instantly spark interest, quickly followed by the realization of their difficulty. It's a good combination. This specific ink and charcoal drawing was assigned as 'a villain's lair, in two point perspective.' It was a good excuse to blend Assyrian style with a little medieval , plus Azural's wolf motif. I turned it into somewhat of a study in props, also known as a messy room. This particular villain is also a personal novel character. Now I wonder from whom he inherited the tendency to have such a clutted desk?